Post by cruizy on Jan 30, 2015 14:06:02 GMT -5
Waira; Papa; Kishin Egg
Name: Papa Waira
Nickname: "Pops", "Bokor"
Age: 37
Gender: Male
Race: Kishin Egg
Class: 2 Stars
A Monstrous Body
Picture:
Appearance:
Waira is a distinguished gentleman. He wears a fine black three piece suit
with a purple shirt with multiple buttons, some of which have skulls
engraved upon them. Upon his head is a stove top-hat adorned with
feathers and a skull of what appears to be a mammal of sorts, 'a monkey'
he claims. Embroided on the pipe of the top hat is the voudou symbol
for the Voodoo Loa of Death, Samedi, whom he gives credit to for his
peculiar powers. His hair goes down the nape of his neck in dreadlocks
that halt at his shoulder blades, linked together by rings and other
accessories. Tied around his neck is a Victorian-esque ruffle neck, tied
with a skull at his throat. For reasons unknown, he adores golden
things, and hence wears a golden ear ring on his right ear, with golden
spectacles on his nose. Always on his person is a cane, the top of which
is a golden skull, made of ironwood. Finally, on his face is a make-up
of a skull, the lower and upper jaws disconnected. His skin is a warm
chocolate brown, almost as if he were made of the stuff. His overall
build is rather strange, a thin frame built with toned muscles hidden
beneath his garb. His hands are thin with long arms, his legs following
the same pattern, being thin and toned.
Height: 6'5''
Weight: 200 lbs
Fighting Style:
Capoeira Aloga;
the oldest and most traditional form of the dance like martial art of
Capoeira. Focused on slow and fast paced combat, being very loose and
improvisational. This allows for mid-attack counters, deceptive
movements, and renders the user hard to read. Stationary and
non-threatening at one moment, Aloga allows the user to spring into
action almost instantly with with flips, kicks, punches, twirls and
more, gathering momentum for powerful strikes and using gravity to the
users advantage. Coupled with the cane he carries at his side, his range
is extended even further and allows for the cane to be used as a
bludgeon and opens up many more possibilities for move sets. However,
this has one weakness. Capoeira must have the user in constant motion,
if not, then he slows down and eventually stops, being made into an easy
target.
Voodoo Spells;
If his appearance wasn't a dead give away, Waira is a 'connoisseur' of
dark rites and spells. These spells can be anything to moderate control
of elements to raising the dead to fight in his stead. Through these
means he is able to spread terror throughout the masses. Mind you, these
spells take a while to cast, as they have certain ingredients and
criteria they need to meet, i.e. blood of a traitor or the caster, crows
feathers, certain symbols in chalk, etc.
Personality:
Waira is a cryptic man. he acts upon impulse, terror being the driving reason for most things he does. That being said, Waira has an... unhealthy obsession when it comes to fear. He takes the feeling seriously, from looming dread to full on panic. He adores hearing people scream, and will try his darndest to make others do so. Another odd factor for Waira is that he doesn't see what he is doing as evil. Indeed, he thinks everyone else is crazy. To him, he is doing them a mercy, freeing them from the fear and the madness, their souls are but a by product of his "good deeds".
Stay close to Waira long enough and you too will start praising "Da' Loa". Whenever he's not scarring others or tending to whatever plants are near, he prays to his Vodouan lords, offering them sacrifices and offerings. His faith is unshakable, and he becomes volatile when it is questioned or even hinted at to be falsified or exaggerated. He's also very Patriotic. Forever behind his mother land of Haiti he fights against "foreign devils" with a passion that rivals his zealotry.
Corrupt the Soul
Abilities:
Possession (counts as three);
Using ancient and dark rites, Waira is able to summon and bind certain Loa, or Spirits, to himself, gaining partial control of their abilities. This is commonly referred to in Voudou as "mounting", where the person acts as a link to the physical realm. But as Waira refuses to be mounted, he only takes partial control of the Loa's power. The three Loa he is able to bind now are as follows;
-Baron Samedi; Voudouan lord of the dead, not so different in appearance than Waira. He wears the same suit, but without a shirt or shoes, with two cotton plugs in his nose. Though Waira cannot control the entire realm of the dead, he can raise the dead from their slumber to fight for him. A half dozen skeletons!
-Damballah; A very powerful Loa, who takes the form of a snake flexible and malleable in his shape, said to be responsible for all creation, the Sky Father. Damballah would not be so foolish as to hand Waira any godly powers, so he gives Waira his flexibility, allowing him to contort into shapes that would be lethal to others.
-Bakulu: The second most human of the three, Bakulu comes in the form of a prisoner, shackles on his feet and neck, chains for hands that dig into the ground. For some reason, he is the least summoned of the three, the reasons ranging from bad luck and tragedy to disasters and death. But Waira knows better. Bakulu is a Loa of the forest, and with his power, Waira can command plants to grow and shrink at will. While he cannot command them to move, he can influence the direction and speed at which they grow.
-Bakulu: The second most human of the three, Bakulu comes in the form of a prisoner, shackles on his feet and neck, chains for hands that dig into the ground. For some reason, he is the least summoned of the three, the reasons ranging from bad luck and tragedy to disasters and death. But Waira knows better. Bakulu is a Loa of the forest, and with his power, Waira can command plants to grow and shrink at will. While he cannot command them to move, he can influence the direction and speed at which they grow.
Fear Toxin:
Through months upon months of study, Waira has found a toxin that he can distil into a gas. This gas can cause numerous effects, from regular hallucinations to paralysis, dependent on the person the gas is administered to. The gas is best used for crowds, so as to have them tear each other apart so Waira can sit back and watch.
Madness Theme: Terror;
One of Wairas goals is to incite immense fear and panic among all, so
as to have innocent souls go mad and suicide themselves, making the
task of collecting souls easier for him. He achieves this through scare
tactics, psychological warfare, and "voodoo curses" to incite paranoia
and dread to a breaking point. From there, he lets the person take their
course of how to escape the nigh unending horror.
Out of your Mind
Strengths:
Cunning:
Waira is quick on his feet to form solutions, often using his
opponent's weakness against them. Through the use of quick thinking and
planning ahead, Waira out thinks the competition and moves quickly
through his foes.
Agile:
Though he may not look like it, Waira is speedy and wily in his
movements. He can use his momentum and inertia to his advantage, letting
gravity do the majority of his work for his more physical attacks.
Intelligent:
A defining feature of Waira's is his IQ. He takes in facts, learns them
quickly and moves on to the next. Not only that, but with the facts he
had memorized, he can apply them to certain situations from combat to
everyday life. Through the use of creative language, planning ahead,
striking deals and so forth, Waira is able to 'turn the tide' in his
favor, adding to his equation wild cards and unknown variables and how
to use them to his own benefit without their knowledge. His enemies he
plans to ally with and his friends he plans to stab in the back, all for
his own personal gain, and he'll make them love it.
Excellent Stamina:
Marathon, Sprint, climb, it doesn't matter, because Waira can keep up and stay in the lead with all three.
Along with his agility comes the stamina and energy to use it, his lean
frame allowing him to conserve more energy than he lets on.
Weaknesses:
Weak:
Waira's appearance is one of the most deceptive things about him.
Contrary to his build, Waira is quite weak, his intelligence giving him
an edge in battle rather than his brute strength. That being said, he
has almost no brute strength. Indeed, for such a long time, he has
relied on his speed, wit and spells to carry him through situations,
never finding a practical use to brutish rampaging, and as such, is not
the heaviest of hitters.
Low Endurance:
Waira's primary means of defense usually include dodging and fighting
from a distance. That being said, with confronted with an opponents who
wants to bash his head in, Waira will usually run. If he is hit by said
opponent, the effects are devastating, almost knocking him out in one
punch.
Overconfident:
Waira is unbelievably confident in himself, to the point of thinking
himself nigh untouchable, almost invincible. This usually leads to him
biting off more than he can chew, and the situation quickly escalates to
the point where he he is overwhelmed and must retreat.
Hobbies:
Botany:
Waira adores nature. In this love, he finds all sorts of things he could use
Waira adores nature. In this love, he finds all sorts of things he could use
to his advantage, from poisons to cures to many others. When he finds
the time, he synthesizes his beloved fear gas, which he sometimes
consumes for *COUGH* personal use.
Praying:
When not tending to or retreating into nature, Waira pays his respect
to the dead and to the Loa that give him strength. Accompanied by this
prayer is usually an offering or sorts, anything from candies to fruit
to... people.
Likes: Plants, Prayer, Spiders, Snakes, Mangoes, Bread, Huts
Dislikes: Grand spaces, French People, Cats, Fire, Keys, Ainsley Harriot.
History:
Waira was born and raised on the Island of Haiti, living in the town of Bainet, next to the sea and in front of a forest. To say there was a heavy religious presence in the small nation would be the understatement of the eon. Churches littered the landscape and Christ was practically everywhere. But Waira cared not for Christianity. No, in his family was a different tradition. One of dances and rituals, of offerings and praise, the ancient religion of Voudou. His father was a Priest and his Mother a Shaman, the two gathering what followers there were in the town for rituals and rites to ensure prosperity of their households. Waira's family was well off, owning a small farm which had immense output despite its size.
As was mentioned prior, Waira's parents were both seasoned in the ways of Voudou, which spirits to call and which to leave be, the proper respect and offerings and much more. During one of the rites, Waira had wandered off into the forest. Before he knew it, he was alone. He cried out for help, for someone to find him, but no answer came. It was getting dark and before he knew it, the sun had set on the forest. He was panicked, scared to death as he ran frantically about before running into an old man. He had a walking stick with him, wore a suit and coat, and his entire body was covered in keys. To say the least, Waira fainted. When he awoke, he was back home, his parents worried sick when they found him at the fork in the road. Once the initial shock had passed, his parents thought it was time. They trained the boy in the ways of Voudou, giving onto him the knowledge they had received from their parents, that they received from theirs, and so on. Several years later, he had climbed the ranks to reach Head Priest. But, the happiness was not to last.
One day, during the release of Kishin Asura, the town went mad. The towns people slaughtered each other, Waira tried to stop the carnage but to no avail. His father and mother burnt down their farm, waltzing inside the flames. Waira couldn't take it. He hung himself just outside of the forest, terror still festering in his heart and mind. Now reborn, still thinking the world is mad as hell, he is on an ever lasting mission to "cleanse" the world, by any means necessary.
Extra
Notes: When speaking, Waira has a thick accent, sometimes
abbreviating words or putting focus on certain letters and sounds, like
everything might be eberyting, and he may force the letter and sound H on certain words, like 'air salon.
Behind the strings
Alias: Cruize!
Other characters: None
Face Claim: No claiming faces here.
RP Sample:
The
forest air was thick with humidity, crickets chirping and frogs
croaking could be heard throughout the woods. A young man, somewhere in
his twenties was hurriedly running through the brush, pushing branches
from his face, his legs landing like thundering pillars upon the muddy
and mossy earth. His breathing was shallow and quick, sweat ran down his
brow as he continued sprinting through the foliage. It would get him,
he didn't want to die he didn't want to die here he COULDN'T!!
He
tripped, a root being the source of his downfall as he toppled face
first into the mud. With a thump of his body landing, he quickly
scrambled onto his back, scampering away on his hands and feet trying to
see if the thing was still following him. His eyes and head darted
every which way, up down left right. he couldn't see it. He was safe. A
sigh of relief escaped the mans lip, having escaped the danger. His legs
were on fire from all the panicked running, now calming down as he was
sa-
crack
The youth tensed. that wasn't a branch. Crick. He couldn't bring himself to look.
cricksnapcracksnap.
It was like bones and joints... snapping, cracking and breaking at some unseen force. The sound got closer.
POPCRACKSNAPCRICKCRACKSNAP.
It
was as if the trees behind him were bending, getting up to stretch
their arms and roots. The young man stood. He dared not look behind him,
he couldn't.
It would kill him if it did. He took a step, then another, and another,
till he finally reached the trunk of a tall tree, not once even hinting that
he'd turn around, his gaze fixated on the bark of the tree. He hugged
it and began climbing. he reached the highest branch, lined along it was
rope. Old and new, tattered and fresh. He chose one. At the end, a
noose. He took the necklace of rope around his neck. If he would die he
wouldn't give this thing the satisfaction. One... two... three...
SNAP.
Like
a whip, the sound reverberated around the forest. All was silent save for the strain of the rope, carrying its latest victim by their broken throat. From the same branch
stood a well dressed, gentlemanly figure, tall and humming, looking down at the poor hangman, "Wer' a neklace o' rop', side bye side wit' me..." he sang from atop the branch.